Tuesday, November 18, 2008

World of Warcraft and game addiction

I recently ran into this article about a 15-year-old Swedish teenage boy went into convlusions:

"an exhausted Swedish boy as the latest victim of "game addiction." The 15-year-old went into convulsions following a marathon World of Warcraft session in which he hardly ate or slept.

Doctors say the boy will make a full recovery and the child's father expressed he'll limit the amount of time his son plays from now on."

This really shows how powerful many of these games have become and how addicting they can become. I noticed this is especially true in the mmorpg crazy where it is known people play for hours and hours at a time sometimes neglecting their families and social lives.

I had a somewhat similar experience when years ago when i encountered a game called starcraft and started playing online with it. I never tried online gaming before and it just seemed to open another world to me with interaction as well as competition against people from all over the world. I think it is because of this correspondance and interaction online in games people sometimes replace it with real-life interactions and feel more at home in the game world.

Those are some of the negatives of online gaming and especially when it is taken too far but there are many positives as well. They build cooperation and team work, as well as are just plain fun and enjoyable to play. Many of these games come alive in a breatihing world full of real life players participating in such worlds.

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